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ENCHANTING - Part 1 of 3 - Creating Enchantment Glyphs from Runestones

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ENCHANTING - Part 1 of 3 - Creating Enchantment Glyphs from Runestones Empty ENCHANTING - Part 1 of 3 - Creating Enchantment Glyphs from Runestones

Post by dudeserius on Mon Jun 15, 2015 11:47 pm

ENCHANTING - Part 1 of 3 - Creating Enchantment Glyphs from Runestones


To enchant a weapon, armor, or chain, you first must create an enchantment glyph. To do that, you need to pick a potency runestone (type of enchantment), essence runestone (attribute affected or element of damage) and aspect runestone (quality). At a crafting station, you can then apply these to create a glyph.

Below are the runestones grouped by type (potency, essence, or aspect) as I run into them. If you run across one not mentioned here and have all the information about it from your experimenting, please reply with information and I'll try to update or a mod can update it. If it doesn't get added within a day or two, send me (DudeSerius) a PM with the link to the reply (or just copy the text into the pm) and i'll add it shortly.


Potency Runestones

Blue and Square Shaped Determines what the glyph actually does as well as the necessary level to be able to use the glyph
Additive Runes

  • Jora - Develop - Trifling - Lvl 1 - Gear Lvls 1-10
  • ...
  • ...
  • ...

Subtractive Runes

  • ...
  • ...
  • ...
  • ...
  • ...

Essence Runestones

Determines what kind of damage the glyph does (elemental) or the stat/attribute the enchantment affects (such as agility)

  • Deni - Stamina
  • ...
  • ...
  • ...

Aspect Runestones

Determines how much damage the enchantment does (or healing, etc) which means the quality of the enchantment

  • Denata - Superior - Blue - A2
  • Jejota - Fine - Green - A1
  • Rekuta - Artifact - Purple - A3
  • Ta - Base - White - A1
  • Kuta - Legendary - Orange/Gold - A4

Quality of Items/Enchantments

  • White - Normal/Common
  • Green - Fine/Uncommon
  • Blue - Superior/Rare
  • Purple - Epic/Super-Rare
  • Orange/Gold - Legendary/Uber-Rare

Happy Enchanting and be on the lookout for part 2 where I talk about how to use the newly created glyphs and what exactly Extraction means Smile

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